Today’s thread is a simple one: Roll a D2 and follow its advice to keep your character healthy and alive. It’s a simple and easy way to keep your D2 and yourself healthy and fit.
[D2] Daily Reset Thread [2021-08-27] — Welcome back to the Weekly Reset. This thread serves as a reminder to go through this checklist before you begin your reset. This should help you better prepare for the week. 1. Read the WEEKLY RESET THREAD (Section 1)
Hello, and welcome to my forum thread for today’s Daily Reset! My forums are currently pretty quiet, so it’s taken me a while to catch up with everyone. If you’re new to my forum thread, I’ll explain how it works. Usually I only post once every few days, but occasionally I’ll post twice. I’ll usually post about an hour after the previous day’s Reset, which is usually around 9 AM Pacific time, but sometimes it’s later, depending on how busy I am.
![destiny2 4 - [D2] Daily Reset Thread [2021-08-27]](https://z5t8f6c6.rocketcdn.me/wp-content/uploads/2021/08/D2-Daily-Reset-Thread-2021-08-02.jpg)
The article’s substance
Vanguard Modifiers of the Day
- Arc Singe: Arc damage from all sources rises significantly.
- Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little.
- Enemy melee strikes are considerably more strong, and radar is disabled during the blackout.
Misc
- Legendary Lost Sector: Rotation is unknown; please leave a comment if you know!
- Master Lost Sector: Rotation is unknown at this time; please share in the comments if you know!
- Champions: Barrier Colossus & Unstoppable Incendior, Shields: Arc
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Target Acquisition, Accuracy, and Aim-Down-Sights Speed for Pulse Rifles at Ada-1: Improved target acquisition, accuracy, and aim-down-sights speed for Pulse Rifles.
- Radiant Light @ Ada-1: When you cast your Super, it charges surrounding teammates with light.
- After running, Sprint Grip @ Banshee-44 temporarily improves the weapon’s ready speed and aim down sight speed.
- Surrounded Spec @ Banshee-44: Increases Surrounded’s damage output. When you are no longer surrounded by three or more opponents, bonus damage lasts for a short period.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 2Etheric Spiral No. 5 & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Microphasic Datalattice & 50000 Glimmer)
Offerings from the Gunsmith
Name |
Type |
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Berenger’s Reminiscences |
Launcher for Heavy Grenades |
Linear Compensator / Hard Launch |
Sticky Grenades / Proximity Grenades |
Quickdraw |
Holster with Automatic Loading |
Denial that is cold |
Rifle with Primary Pulse |
Fluted Barrel / Corkscrew Rifling |
Flared Magwell / Extended Mag |
Winds of Death |
Clip with Multiple Kills |
Bad Omens |
a powerful rocket launcher |
Quick Launch / Countermass |
Implosion Rounds / Black Powder |
Module for tracking |
Bombs in Clusters |
The Final Dance |
Sidearm of Energy |
SAS Control / SAS Shortspec / SAS Tactic |
Flared Magwell / Appended Mag |
Changing the Target |
Kill Clip |
Night Shift |
Scout Rifle, Primary |
Hammer-Forged Rifling / Fluted Barrel |
Tactical Mag / Appended Mag |
Sights in a Flash |
Clip with Multiple Kills |
The Goals |
Sidearm of Energy |
SAS Control / SAS Shortspec |
Alloy Magazine / Appended Mag |
Surplus |
Elemental Capacitor is a kind of capacitor that stores energy. |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 10 Legendary Shards)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 1 Legendary Shards)
- Glacial Starwort for Sale (5 for 5000 Glimmer)
Bounties
House of Light, Splicer Servitor
Name |
Description |
Requirement |
Reward |
Splicer’s Slug is a slug created by Splicer. |
Shotguns are used to take out targets. Override fighters and Guardians who have been vanquished are valued more. |
Shotgun 20 |
XP+ |
Splicer’s Defrag is a program that allows you to defrag your computer. |
Using grenades, take out targets. Override fighters and Guardians who have been vanquished are valued more. |
Grenade 20 |
XP+ |
Malware Elimination |
In Override, defeat opponents. |
a total of 40 combatants |
XP+ |
rephrase: harpies |
Vex Harpies must be defeated. Those in Override have a higher value. |
30 Harpies Vex |
XP+ |
Vanguard Commander Zavala
Name |
Description |
Requirement |
Reward |
Hand Grenades and Horseshoes |
Use grenades to take out your foes. |
Grenade 20 |
XP+ |
From the center of town |
With your Super, defeat many foes at once. |
Multikills: 2 |
XP+ |
Calculations in Cold Temperatures |
In strikes, defeat fighters who have taken Stasis damage and those who have been frozen by Stasis. |
50 Stasis |
XP+ |
Complete the Tasks |
In strikes, defeat opponents with your finisher. |
5th Place Finisher |
XP+ |
Crucible, Lord Shaxx
Name |
Description |
Requirement |
Reward |
Practicing Grounds |
Matches may be completed in any Crucible playlist. |
Matches in the Crucible |
XP+ |
Winds of the Sun |
Solar harm from any source may be used to defeat opponents. |
5 Solar |
XP+ |
Into the Sun |
Use your Super to defeat your opponents. |
1 Super |
XP+ |
All in the Name of One |
Complete matches in Rumble. |
1 match in the Crucible |
XP+ |
Gambit, The Drifter
Name |
Description |
Requirement |
Reward |
Blockade |
In Gambit, send a small, medium, and big Blocker. |
1 Small Blockers & 1 Medium Blockers & 1 Large Blockers |
XP+ |
Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay |
Completing a Gambit match is a must. |
1 hazard matches |
XP+ |
A Handful of Motes |
Bank Motes are used in Gambit games. |
Banked a total of 25 motes |
XP+ |
While It Lasts, Envoy |
During Gambit bouts, defeat Primeval envoys. |
2 Envoys |
XP+ |
Europa, Variks
Name |
Description |
Requirement |
Reward |
Sunrise in Europe |
With Solar damage, defeat the Fallen on Europa. |
20 Fallen |
XP+ |
Exasperating Accuracy |
Defeat Vex with precise last strikes on Europa. |
20 Vex |
XP+ |
Gunner is missing. |
In Europa Lost Sectors, defeat opponents in groups of two or more with a Submachine Gun. |
Submachine Gun No. 10 |
XP+ |
Treasure from the Golden Age |
In Asterion Abyss, loot boxes. |
5 Chests |
XP+ |
Gunsmith Banshee-44
Name |
Description |
Requirement |
Reward |
Calibration of Submachine Guns |
Submachine guns should be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement. |
Submachine Gun No. 100 |
XP+ & 2 Mod Components & Enhancement Core |
Calibration of Trace Rifles |
Trace Rifles may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. |
Rifle with 100 Trace |
XP+ & 2 Mod Components & Enhancement Core |
Calibration of a Linear Fusion Rifle |
Linear Fusion Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement. |
Rifle with 100 Linear Fusion Rifles |
XP+ & 2 Mod Components & Enhancement Core |
Calibration of the Sun |
Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. |
Weapon with 100 solar rays |
XP+ & 2 Mod Components & Enhancement Core |
Moon, Eris Morn
Name |
Description |
Requirement |
Reward |
Cheese from the Moon |
On the Moon, loot chests. |
5 Chests |
XP+ & 5 Helium Filaments |
Auto-death mode |
Rapidly defeat opponents in groups of two or more with an Auto Rifle. |
15 Defeated quickly |
XP+ & 5 Helium Filaments |
Runner with a Gun |
Rapidly defeat opponents in groups of two or more with a Submachine Gun. |
15 Defeated quickly |
XP+ & 5 Helium Filaments |
Where Did They Come From? |
Defeat Hive in the Moon’s Hellmouth. |
25 Hive |
XP+ & 5 Helium Filaments |
Moon’s Enchantment Lectern
Name |
Description |
Requirement |
Reward |
Arc in the Dark |
Arc powers may be used to dispel Nightmares. |
25 Arc Capabilities |
XP+ & 1 Phantasmal Fragment |
Completing the Hunt |
Using finishers, defeat opponents in Nightmare Hunts. |
Finisher 12 |
XP+ & 1 Phantasmal Fragment |
Logic in Dreams |
Dispel the Nightmare inside the Lost Sector K1 Logistics. |
Three Nightmares |
XP+ & 1 Phantasmal Fragment |
Dreams of a Deadzone |
Defeat Nightmares in the European Dead Zone’s Lost Sectors. |
Eight Nightmares |
XP+ & 1 Phantasmal Fragment |
Tangled Shore, Spider
Name |
Description |
Requirement |
Reward |
Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors |
In Soriks’ Cut, defeat Cabal. |
Cabal 35 has been vanquished. |
Etheric Spiral No. 5 |
Scavenging on the Beach |
On the Tangled Shore, gather Etheric Spirals. |
5 resources have been collected |
Etheric Spiral No. 5 |
Patrol the Beach |
On the Tangled Shore, complete three patrols. |
Three patrols have been performed. |
Etheric Spiral No. 5 |
On the Landing, I’m Lost |
On the Tangled Shore, visit the Lost Sector Kingship Dock at Thieves’ Landing. |
1 |
5 Etheric Spiral |
EDZ Devrim Kay
Name |
Description |
Requirement |
Reward |
Live Zone in Europe |
Defeat your opponents in the EDZ. |
50 foes have been vanquished. |
XP+ & 10 Dusklight Shard |
Scavenger from Salzwerk |
In the EDZ, loot chests. |
5 chests have been plundered |
XP+ & 10 Dusklight Shard |
Activate the Arc |
In the EDZ, defeat opponents using Arc damage. |
30 kills in the Arc |
XP+ & 10 Dusklight Shard |
Cosmodrome, Shaw Han
Name |
Description |
Requirement |
Reward |
Controlling the Crowds |
Defeat opponents across the Cosmodrome. |
Fifty combatants |
XP+ & Spinmetal Leaves |
Please bring your toolbox. |
Use any of your skills to defeat opponents in the Cosmodrome. |
10 Capacity |
XP+ & Spinmetal Leaves |
Specialities |
Use any Energy weapon to defeat opponents in the Cosmodrome. |
Weapon with ten points of energy |
XP+ & Spinmetal Leaves |
Thrilling Moments |
The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences. |
6 public gatherings |
XP+ & Spinmetal Leaves |
Unrest in the Public Square |
The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. |
3 public gatherings |
XP++ & Glimmer |
The Entire Spectrum |
Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. |
25 Arc & 25 Void & 25 Solar |
XP++ & Glimmer |
Nessus is a failsafe system.
Name |
Description |
Requirement |
Reward |
Cabal or nothing |
On Nessus, defeat the Cabal. |
30 Cabal members were defeated. |
XP+ & 10 Microphasic Datalattice |
Performance in Public |
On Nessus, you may see all of the public events. The greatest progress is made by heroic public occurrences. |
6 public events have been completed. |
XP+ & 10 Microphasic Datalattice |
Cache Out |
On Nessus, loot boxes. |
5 chests have been plundered |
XP+ & 10 Microphasic Datalattice |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
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[2021-01-27] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Melee skills do greater damage and recharge considerably quicker as a brawler. Enemies have greater health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Legs Veles Labyrinth, Cosmodrome, drops Helmet Altars… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Helmet Altars…
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[D2] [2021-04-27] [D2] [D2] [D2] [D2] [D2] [D2] [D
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Heavyweight: Power weapons do greater damage and have more ammunition. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities are more powerful and recharge faster…
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[D2] [2021-02-27] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase significantly. Grounded: The amount of damage you suffer when in the air is significantly increased. Perdition, Europa, and other Legendary Lost Sector (PL 1300) drops Bunker E15, Europa, dumps Helmet Master Lost Sector (PL 1330). Weapon: Chest Altars of Sorrow
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-08-27]”
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